Why we price marketing in effort, not money
Inside the Founders economy: credits, reputation, the loot table, and why money can never buy rank here.
Most "give feedback, get feedback" platforms eventually turn into pay-to-win. Somebody adds a premium tier that jumps the queue, or a "boost" button that buys visibility, and within a few months the leaderboard is just a receipt for whoever spent the most. We built Founders specifically so that couldn't happen to us — not as a marketing line, but as a rule enforced in the code that moves points around.
Here's how the economy actually works, what it costs, and why we drew the line where we did.
Two currencies, two jobs
Founders runs on two separate ledgers: credits and reputation. They look similar from the outside — both go up when you help someone — but they do different jobs, and only one of them can ever be bought.
Credits are the access currency. You spend a credit to request a teardown slot from another founder. You earn credits back by giving teardowns yourself. New accounts start with a one-time grant of 3 credits — enough for your first three expert reviews before you've given anything back.
Reputation is the trust currency, and it is earned, never bought. There is no product, no plan, no invoice anywhere on this platform that adds a single point of reputation. Not PRO, not a bigger listing, not anything. Rep only moves when real work happens: you give a review, another founder finds it useful, you support a launch. That's the whole list.
The loot table, in the open
We'd rather show you the exact numbers than ask you to trust a vague "earn rewards" pitch. Here's what actually pays, taken straight from the constants our API runs on:
- Give an accepted teardown — +1 credit, +6–10 rep (rep = score ÷ 10), ~15–20 minutes. This is the core craft: a structured review the AI grades 0–100, and it has to clear 60 to count.
- Give an accepted First-Impression Check — same payout math, a lighter ~10-minute template for fast gut reactions.
- Give an accepted Bug Hunt — same payout math, ~30 minutes, weighted toward exact repro steps.
- Your teardown rated 4★+ by the founder — +2 rep, one-time, automatic.
- Support a launch — +1 rep, about a minute of your time on someone's big day.
- Get a testimonial approved — +5 rep, but only after you already have an accepted review on that product — you can't skip the work and go straight to the endorsement.
- Join the platform — a one-time 3-credit starter grant, so your first asks don't have to wait on your first gives.
Notice what's missing: there is no line item anywhere that says "pay $X, get Y rep." That's not an oversight. It's the design.
The firewall
We call it the firewall, and it's the one rule we will never soften: money never buys rank. PRO exists — it adds visibility (a featured label, launch spotlight), unlimited AI tools, priority matching, and up to 5 listings instead of one. What it does not add, under any circumstance, is a single point of reputation, a queue-jump on the leaderboard, or a shortcut past the quality bar. You can be a paying PRO member with zero reputation, sitting below a free member with 150 rep and a "Luminary" badge, and that is exactly how it's supposed to work. The tier ladder — Newcomer, Contributor, Trusted, Expert, Luminary — only climbs on rep, and rep only moves on real, graded work.
We built the firewall this way because we've all watched what happens on platforms that don't have one. The moment reputation becomes a purchasable good, feedback quality collapses — reviewers stop reading carefully because the score doesn't matter anymore, and the leaderboard stops meaning anything. We'd rather have a smaller, slower economy that means something than a big one that doesn't.
The escrow, and why refunds are automatic
When you request feedback, you're not paying a fee into a black box — you're escrowing credits against specific reviewer slots. Requests take 1–5 slots and a 1–30 day deadline, and the cost is exactly 1 credit per slot. If a slot never gets filled by the deadline, it's refunded automatically. Not "refunded on request," not "refunded if you email support" — refunded, because an unfilled slot was never a service you received. Escrowed credits are either spent on real, delivered feedback or they come back to you. There's no third outcome where they just evaporate.
That honesty extends to the grading itself. Reviews are graded by AI in seconds against a 60-out-of-100 bar. Below the bar, the reviewer earns nothing — no credit, no rep — because a low-effort or off-topic review isn't worth paying for, no matter how much time someone spent typing it. Above the bar, payout is instant. No approval queue, no "we'll get back to you." The moment the AI accepts a review, the reviewer's credit and rep land in their account.
Why this matters for you
If you're a founder trying to get real signal on your product, the effort-based economy is what makes the feedback worth reading. Reviewers aren't here because they bought a subscription that entitles them to review things — they're here because giving good reviews is the only way to earn the credits they need to get their own product looked at. That alignment is the entire mechanism. Take it out, and you're left with generic praise from people with no skin in the game.
If you're a reviewer, it means your time is worth something concrete and predictable: give a review that clears 60/100, and you walk away with a credit and reputation you actually earned, on a ladder nobody can buy their way up.
We'll keep publishing the real numbers as the economy evolves — not just because it's good marketing, but because a system you can't audit isn't one you should trust with your launch.